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Warhammer turnyras Kaune 2013-11-23 (Saturday)
AKu
Format:
ETC + special Characters.

ETC rules:
Rulepack for ETC WFB 2013

1. Army restrictions
Rules changes:
• Two characters per unit (owner's choice) will get "look out sir" versus the following spells that automatically kill models or automatically remove an entire regiment: Dwellers Below, Final Transmutation, Dreaded 13th. Normal requirements for lookout sir apply.
• All BSBs can take all the equipment, their unit type has access to as if they weren't BSBs.

General Restrictions:
• Army used can be any of the currently published GW Army books. Forge World based army lists & units may not be used on the event, except for Chaos Dwarves.
• An army may have up to 4 war machines and/or shooting template weapons. War machines that use a template count as a single choice in this regard. All template weapons (from magic items, abilities, etc.) count, except for spells. Bolt throwers count as ½ a war machine(round up).
• Any item that auto-dispels a spell counts as generating 1 dispel dice each magic phase.
• Folding Fortress is not allowed.
• Units cannot be more than 40 models nor 450 points (including all command, upgrades, magic items/banners). This restriction applies during the creation of the roster - unit size/cost may be increased during the game (for example - by joining characters to the unit). This restriction does not apply to characters.

Magic Restrictions:
• No duplicate non-signature spells (not including bound spells) and max 2 Spirit Leech (Signature spells are spells you can swap other spells to).
• An army may use up to maximum 12 power dice during each phase.
• Player can use maximum 5 power dice to cast a spell. For spells from Lore of Death/Lore of Shadow/Lore of Hashut, this max is lowered to 4 power dice.
• Apart from Winds of magic, an army may only use 2 power/dispel dice per magic phase. After an army generates the limit all the other extra dice are discarded. This includes channeled power dice/dispel dice.
• You may have units/abilities that actually would generate more than 2 extra dice, but any excess dice are lost.
• Some magic items/abilities count as generating dice toward this limit. “Count as” items/abilities may never exceed a cumulative 2 power dice/dispel dice per phase. This means that a player who already spent his limit power dice limit, can't take more items which “count as adding power dice” or add power dice from channeling during game (same for dispel dice).
• All modifiers are applied from the army list and will not change during the game.

Detailed description
Apart from Winds of magic, an army may only use 2 power dice/dispel dice per magic phase (unless army restrictions specify otherwise). After an army generates the limit all the other extra dice are discarded. This includes channeled power dice/dispel dice.

If a dice is stolen from the opponent’s pool, but your army has already generated two extra dice, the dice is removed from the opponent’s pool and then discarded.

Some special items and abilities DECREASE the limit of power or dispel dice you can add to the pool. We refer to those as “count as” items. What this means is that, if your roster includes one “counts as 1 Power Dice (PD)” item, your army can only add 1 power dice (instead of the usual 2 dice) to the pool in each of your own magic phases of the entire game (regardless of whether the item is destroyed or used up).
Please note that you cannot have a combination of items that would decrease the limit of extra power or dispel dice to below zero.

Race specific army composition:
Army sizes, additional power dice/dispel dice and VP reduction are represented as follows:
Army (Point size, additional power dice/dispel dice, VP reduction, if any (excluding bonus points for banners, general, etc.))

Some choices are limited to a maximum number. If there is a “,” between the unit names it means you can have a maximum of each of these units corresponding to the number. If there is a “/” it means that you can have a maximum of these units combined(or choice for a single model), corresponding to the number. Sometimes there will be an 0-1 listed after a unit's name, that means that this unit can only be picked once.

For example a Beastmen army can have 4 units of Tuskgor Chariots and 4 units of Ungor Raiders. While an Ogre army can have a maximum of 2 out of these 4, Slaugther master/Iron blaster 0-1/Standard of Discipline/Crown of Command. So you could have 2 Slaugther masters, but no of the other picks, or a Slaugther master and either an Iron blaster, the Standard of Discipline or the Crown of Command. The 0-1 after the Iron blaster, means it can only be pick once, so you are not allowed 2 Iron blasters.

Bretonnia (2400pts)
• No Restrictions.

Beastmen (2700pts, +1 Power Dice, -10%)
• Tuskgor Chariots, Ungor Raiders, max 4 each.
• A unit cap of 50 models per unit and point cap on units 550 pts. instead of 450 pts.

Chaos Dwarfs (2400pts)
• Chalice of darkness(counts as 2 PD)/Sorcerer Prophet, max 1 in total.
• Iron daemon count as a war machines, K'daii destroyer count as 2 war machines.
• Magma Cannon/Hellcannon 0-1/Dreadquake Mortar, max 3 in total


Daemons of Chaos (2400pts, +1 Dispel Dice)
• Skull Cannon, max 1.
• Beast of Nurgle models, max 8.
• Flying units(excluding chariots and units with the Hover special rule), max 4.
• The Rock of Inevitability cannot be chosen.

Dwarfs (2400pts, +2 Dispel Dice)
• Quarrelers/Thunderers, max 45 models in total.
• Grudge Throwers, max 2.
• Gyrocopter doesn't count towards the war machine/template max.
• Anvil counts as 1 war machine.

Empire (2400pts)
• Models with strength 4 shooting weapons, max 45.
• Units of Knightly Orders, max 3.
• Demigryphs models, max 8.
• Cannon/Steam tank, max 3 in total.
• Cannon/Steam tank/Demigryph unit, max 4 in total.
• Crown of Command/Steam tank, max 1 in total.

High Elves (2400pts)
• Flying units (excluding chariots), max 4.
• Frostheart Phoenixes, max 1.
• Book of Hoeth counts as 2 power dice and 1 dispel dice.
• Banner of World Dragon counts as 1 dispel dice.
• Ellyrian Reavers, max 3.
• Models armed with shooting weapons(Bolt Throwers count as 5 each), max 70.

Ogre Kingdoms (2400pts)
• Gnoblars units with less than 20 models, max 3.
• Dispell Scroll/Hell Heart (count as 1 dispel dice), max 1 in total.
• Slaugther Master/Iron Blaster 0-1/Standard of Discipline/Crown of Command, max 2 in total.
• Mournfang models, Max 8.

Orcs&Goblins (2600pts)
• Night Goblin Shamans mushroom dice do not count as power dice in regard to the power dice limit.
• Maximum model cap is 60 models per unit
• Fanatics/Manglers, max 9 in total.

Skaven (2400pts)
• Clan Slave units, Rat Swarms, Engineers, max 3 each.
• Giant Rats units with less than 20 models, max 2.
• Gutter runners are limited to 2 units and max 20 models in total.
• Screaming Bell/Second Grey Seer/Power scroll, max 1 in total.
• Hellpit Abomination 0-1/Screaming Bell/2nd Assassin/Doomwheel 0-1/Warp-lightning Cannon 0-1, max 3 in total.
• Doom Rocket/Brass Orb/Storm Banner, max 2 in total.

Tomb Kings (2600pts, +1 Power Dice, -10%)
• Models with Bow or Giant Bow, max 80.
• Neferra's Scrolls of Mighty Incantations counts as 2 power dice and 2 dispel dice.
• Hierotitan is worth 1 power dice so long as it's alive.
• Skeleton Horsemen, Skeleton Horse archers, Chariots units, max 3 each.
• Warsphinx/Necrosphinx, max 3 in total.

Vampire Counts (2400pts)
• Zombies, Dire Wolfs units, max 3 each.
• Flying units (excluding Hovers), max 4.
• Vargheists models, max 8.
• Ethereal units, max 3 in total, of these max 2 can be of the same type or characters.
• Howls/shrieks, max 2 in total
• Red Fury/Quick Blood/Terrorgheist 0-1/Each Lord Choice, max 3 in total.
• Mounted characters and black knights combined, max 15.
• Blasphemous Tome upgrade count as 1 power dice.

Warriors of Chaos (2400pts)
• Core Chaos chariots, Marauder Horsemen, Warhounds, max 3 each; Hell Cannon, max 1.
• Model with 3+ ward save can’t have Third eye of Tzeentch.
• Chimera/Daemon Prince, max 2 in total.
• Daemon Prince can have max (3 - ½ his levels) of Soul feeder/armour save of 2+ or better/Mark of Nurgle/Fly
• 5 or more chariots/Deamon Prince/Unit of Skullcrushers/Exalted Heroes on daemonic mount, max 3 in total

Wood Elves (2700pts, -10%)
• Glade guard models, max 70.
• Glade Riders, Scouts units, max 3 each.
3. Scoring

Victory points scored as per the rulebook, with the exceptions that:
- units that are at 25% or less of their original models yield 50% VP's to the opponent (characters, monsters and handlers, war machines and single models are unaffected).
-units that are fleeing at the end of the battle yield 50% VP's to the opponent.

In both cases, bonuses (for generals, banners, etc.) are not counted towards the 50%. Units that are both: fleeing and at/below ¼ strength still only yiled 50% VP’s.

0-20 Victory-Points per game
Victory points to Battle points per game:

0-150 Victory-Points difference - 10-10
151-300 - 11-9
301-450 - 12-8
451-600 - 13-7
601-750 - 14-6
751-900 – 15-5
901-1050 – 16-4
1051-1200- 17-3
1201-1350- 18-2
1351-1500-19-1
1501+ - 20/0

Full painted +2
WYSIWYG +1
Dice/template/book/armybook +1 (if all you have)

4. Scenarios
one hero has an emty flask in his inventory (have to write down on paper).
there will be places on table where you can fill up the flask. then you have 2 choises.
1.Drinking flask
You can drik the flask content mere seconds before death. then you fully regenerate all wounds you have. althou you lose any regenerate saves you had, any ward saves you had. Or anything special you got from playing game until dieing, egz. eye of the gods. Equipment stays. you can only drink flask if your in a unite, your fellow soldiers help you drink it. if you were fighting solo, enemy just doest let you drink it.
2. Your unkilable
You dont need any puny potions to win! if in the end of the battle you still have full flask you get extra 50VP for first match, 100VP for second match, 200 for third match..

Match 1. 2 places to fill your flask
Match 2. 1 place to fill your flask
Match 3. no places to fill your flask(if you had full flask in earlier battle end you have full flask on next match)

Battle scenarios will be random from books scenarios numbers 2/3/5. each scenario will be played once.


5. Line of Sight

Next "Simple LoS" will be used:

Terrain pieces are divided into ones that:
- Block LoS: Hills, Buildings and impassable terrain.
- Don't block LoS: all other terrain.

Unit is considered to be in hard cover when:
- majority of unit's footprint is obscured from shooter's Line of Sight by an interfering unit or a LoS blocking terrain, as described on page 41 BRB
- unit is garrisoning a Building, as described on page 127 BRB
- unit is defending an obstacle, as described on page 122 BRB
- majority of unit's footprint is in Ruins

Unit is considered to be in soft cover when:
- your models shoot through or into woods, as described on page 119 BRB

Models shooting from hills or buildings don't get the hard cover penalty for shooting through interfering units, unless interfering unit is also on hill.

Units with majority of its footprint on hill do not receive hard cover for being shot at through interfering units, unless interfering unit is also on hill.

Large Targets can't claim cover for obstacles, ruins and interfering units.

6. Miscellaneous
1. Realignments of a unit are allowed, as long as they have not been affected in any meaningful way by later dice rolls (e.g. could be march/reform checks), and the original position can be determined in a satisfactory manner. If in doubt (disagreement) about whether or not this applies, ask a referee.
2. Player can ask their opponent to share same dices for the game, in that case opponent must decide whose dices will be used during the game.
3. maks 20% proxy


Prizes:
1-3 place and last, gets custom prize.

Registration:
Fee 10-20LT (will be set knowing number of players)
legatasclub@gmail.com -->send: Name, Last name, army
Till 2013-11-17

Time table:
09:30-10:00 Registration
10:00-13:00 First battle
14:00-17:00 Second battle
17:20-20:20 Third battle

Registrated players:
1. Walgis
2. Marukas
3. Lostangel
4. Double_trouble
5. Don_fanuci
6. Laurynas
7. Egis
8. Karol "Karlee" Wyszkowski, Empire
9. Pawel "Zulus" Zdanowicz, VC
10. Piotr "Litwin" Gorka, DoC
11.
12.
13.
14.
15.
16.
Edited AKu 2013-11-21 15:19
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Marukas
Im in, O&G

Mazas pastebejimas del registracijos internetu, i turnyrus kur buna registracija per emaila susirenka maziau zmoniu, nes daugelis musu army listus daro paskutine diena ant popieriaus tusinuku, o kai dar viska reikia perrasyti ir siusti emailu....
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
AKu
As neprasau armylistu :-) Lietuviai cia gali registruotis ten daugiau uzsienieciam :-)
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Saulius
Im in.
Just small amount of people know - what to do with freedom!!! Just few of us deserve real freedom!
Kauno WHFB Legato klubas
WHFB : Vampire counts 1000pt / Ogre Kingdoms 3000pt / Tomb Kings 2800pt / Dwarfs 3000pt / O&G 1500pt
DW : Russian coalition
lostangel
nematau lizardmen apribojimu.. kaip ir dark elf...
ar bus scenarijai?
spec charams ribojimu jokiu nera?
dekui,
WHFB games 4, 6, 7, 8 edicijos
Bretonnia 6000 pt
Demons of Chaos 8000 pt
For the Lady
Double_Trouble
In, su High Elves
AKu
Theres no limitation for special charecters.
Lizardmen and dark elves doesnt have race specifik limitations. Because there new and its not clear whats to ban and what not.
Theres also alot of confusion in rules (well lizardmen, for DE i dont know), if you have any questions about them ask them and i will answer how they will be ruled.
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Don_fanuci
Užrašyk ir mane, reikai gi pradėt sezoną
Žvejyboje praleistas laikas į gyvenimo trukmę neįsiskaičiuoja...
Marukas
Algi mum reikia scenariju
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
AKu
Scenarios are up

Kas turit kontaktus su Latviais parasykit jiem apie turnyra
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Marukas
Saulius atrodo buvo pas juos forume registruotas.
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
AKu
Beje jei patiko bugman turnyro prizai patiks ir sito
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
laurynas
Dalivausiu
''By the stone of the earth, by the iron of the mountains , by the worldhearth's fire, attack, attack and crush them all!"
Saulius
Įdomi naujiena, naujame ETC drafte Tomb Kingams leido naudoti special Charus.....!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Berods greitoje ateityje pamatysime pas visas rases leidimą juos naudoti.
Just small amount of people know - what to do with freedom!!! Just few of us deserve real freedom!
Kauno WHFB Legato klubas
WHFB : Vampire counts 1000pt / Ogre Kingdoms 3000pt / Tomb Kings 2800pt / Dwarfs 3000pt / O&G 1500pt
DW : Russian coalition
Marukas
naujose edicijose spec charai gana normalus, nera kazkokiu OP. O spec charai gali paivairinti zaidima ir padaryti ji idomesni.
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
Marukas
Plius sitas turnyras turetu buti aktualus Dwarfu zaidejams, kadangi netrukus perleis nauja knyga, tai galetu buti jusu paskutinis akordas atsisveikinant su senaja knyga
Ir aisku kaip tokiam turnyrui pasizadu parupinti "Battle ale"
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
AKu
kur cia naujus etc rulsus radot?
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Saulius
http://warhammer.forumfree.it/?t=67398442

Taip pat Wood Elfus pradėjo pritempinėti prie naujausių Elfiškų tendencijų.
Just small amount of people know - what to do with freedom!!! Just few of us deserve real freedom!
Kauno WHFB Legato klubas
WHFB : Vampire counts 1000pt / Ogre Kingdoms 3000pt / Tomb Kings 2800pt / Dwarfs 3000pt / O&G 1500pt
DW : Russian coalition
AKu
Jei is sekmadienio i sestadieni perkels daug nuliudusiu bus? :-)
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Kronas
FoW turnyras šeštadienį. Jei kam nors įdomu...
If you kill one man you are murderer.
If you kill ten you are a monster.
If you kill a hundred you are a hero.
If you kill ten thousand you are a conqueror!
Boyar Aleksandr of Kislev