Temos peržiūra
WarGames » Wargames - mass battle » Warhammer
sekancio Warhammer turnyro aptarimas
Imperial
Scenario #1

Your country is being harassed and raided by a roaming Dragon. Finally your scouts have tracked it down to it’s lair. There is a cave on top of a cliff . But your scouts report another news , there is an army gathering near the cliff , it appears that your country is not the only one ,that the Dragon was feasting on.
It is a race ,who will be left in debt for getting their troubles taken care of by others .

Place a round 3‘ smth in centre of the table to represent the cliff or a piece of terrain with roughly the same measurements.

Count the Dragon as garrisoning a building.
Before combat roll a d6 :
1 – the Dragon ambushes you ,gets Initiative 10 and a free breath weapon attack ,you can only choose 6 models to fight
2-5 choose 6 models to fight
6 the dragon was sleeping ,you surround him, normal building fight (choose 10 for the assault party)
Your unit gains Initiative 10 for this round)

In combat the dragon may use his breath weapon ,once per game as normal , he uses it on a roll of 6+ , add +1 for every wound he has suffered earlier in the game

Distribute dragons attacks as shooting

The Dragon can be targeted normally by spells and etc that don’t require LoS .

The Dragon's Lair counts as a garrisoned indestructable building and cannon be targettet by missiles.

If the Dragon failed a break test , count it as destroyed .

500VP for the dead Dragon ,only if you killed it in Close Combat
The unit that killed the Dragon gains Terror

WS-6
S-6
T-6
W-6
I-3
A-6
Ld-10

S4 Breath Weapon (flaming)
3+ Scaly skin
Terror
Large Target
Fly


Scenario #2

Once the Dragon is slain and your men leave the cave ,it collapses revealing a huge rock of warpstone.
This is a great (treasure/threat) that has to be(ours/purged)

Place a round 3‘ smth in centre of the table to represent the cliff or a piece of terrain with roughly the same measurements.

At the start of every magic phase ,when rolling for the winds of Chaos , the number rolled is the distance in inches the warpstone rock pulses its foul energy.
Models touched by the pulse take a T test if fail 1 wound no armor saves.

If you control the rock at the end of the game ,you gain 500VP . To control it you need to have at least 5 infantry or cavalry or warbeast models or 3 monstrous infantry, cavalry or 1 monster within X inches of the warpstone ,where X is the last winds of magic roll in inches. The opponent requires the same models (at least 5 infantry or cavalry or warbeast models or 3 monstrous infantry, cavalry or 1 monster ) to contest for the wapstone .

Example – It is the last turn of the game , at the start of the magic phase we roll for winds of magic , we roll 5 and 3 , so any model within 5+3=8 inches ,takes a T test if he fails he suffers a wound with no armor saves. At the end of this turn you have 5 clanrats that are within 8’ of the warpstone , and your opponents has 2 ogres . You control the warpstone ,you gain 500VP


Scenario #3

The warpstone's corrupted energy was temporarily isolated by your priests/sorcerers/shamans/etc
It’s time to take it back to camp/home/etc so that your superiors could use/sell/purge/etc the warpstone.

Place a round 3‘ smth in centre of the table to represent the cliff or a piece of terrain with roughly the same measurements.

You need to take the warpstone to your deployment zone (completely within) to gain 500VP , to move it you need 40 - S2 or 20 - S3 models or 10 - S4 models or 3 - S5 models or 1 - S6+ model in base contact with the stone. For mounted models use the best S value.
If you want to march you need double the number of models.
If for example you have a unit with a character with different S characteristic s ,like 18 – S3 models joined by a S4 character ,convert the S of the character ,in this case you could count as having 20 models with S3.

To grab hold of the stone ,your unit needs to be in base contact with it.
Once in base contact with the stone ,you may perform a free reform and may move no further this turn (under no circumstances) ,the stone must be placed touching the middle model(s) of your units back rank.
If the stone is grabbed hold by multiple units it must be placed to touch the back ranks of all the units . If multiple units are dragging the stone ,move those units simultaniously.
If a unit doesn't want to drag the stone anymore or is too weak to do so or lost a round of combat or starts to flee,move the unit 1' apart from the stone.

X-Friendly units
O-Warpstone

XXXX
XXXX___XXX
XXXX___XXX
____OOO
___OOOO
____OOO


XXXXX
XXXXX
XXXXX
_OOO
OOOO
_OOO


XXX
XXX_X
XXX_X_XXX
___OOO
__OOOO
___OOO


Tournaments format:
Date .... of January 2010
-Points: 2500
-No restrictions
-Registration:
-Army lists :
-Every player must have: Dice, a copy of the rulebook, a copy of his armybook, a liner, templates, a copy of his army list preferably movement trays.
-For every incomplete 250p of proxies you get -1Tournament point. (1-250 = -1TP 251-500 = -2TP ....)
Proxi model should be a miniature on a similar base, or an empty base.
- Conversions are allowed. In case of doubt, please ask the organizers in advance
- Not GW models with a similar look and an exact size of base are allowed.
- ‚What you see is what you get‘ is not required.
- In case of cheating, the person in case can be dispelled from the tournament, and the battle will automatically result in a lost battle. (0 points)
- 14 places available
- We are using the so called Swiss system. The first pairs are determined in a random way. Starting from turn 2, the players with the highest ranking are playing against each other unless they have already played against each other.
- Admission fee: 10 lt

Time table:

Victory points/ tournament points
0 - 249 / 10-10 Draw
250 – 499 / 11-9
500 – 749 / 12-8
750 – 999 / 13-7
1000 – 1249 / 14-6
1250 – 1499 / 15-5
1500 – 1749 / 16-4
1750 – 1999 / 17-3
2000 – 2249 / 18-2
2250 – 2499 / 19-1
2500+ / 20-0 Massacre

Points for painting
For every full 250 points of painted models you receive 1 point. (Max total: 10 points for painting. A painted model must have at least 3 colours.

Houserules:

Units Fleeing at the end of the game count as destroyed.

Sliding ,the charging unit is slided so that maximum models are fighting.

O charges X (the distance between the units is 1'),normaly only 2models would be in base contact, but after we slide the unit that charged ,all models are fighting. If there is something preventing the charger from sliding (a unit or terrain or..) the unit that was charged slides instead.

X- Charged unit
O- Charging unit
I- Terrain

XXXX
____OOOO

BAD:
XXXX
____OOOO


GOOD:
XXXX
OOOO

----------------------------------

XXXX
IIII
____OOOO

BAD:
XXXX
IIII_OOOO

GOOD:

____XXXX
IIII_OOOO
Redagavo Imperial 2010-12-07 10:39



[center]King Undisputed! Respected! Saluted! And seen for the wonder I am! Yes, my teeth and ambitions are bared! Be Prepared! [/center]
AKu
as pasisakau pries 7ed taisymus. sitie pataisymai neesminiai ir dideles itakos nedaro. nereik isradinet dviracio. geriau toliau tobuliname 8ed zinias, kas turetu but prioritetas itraukiant naujokus.
naujokam turnyras netiktu nes jiem butu IMHO perdidelis maisymasis tarp ediciju.
kai uzemiau 3 vieta proxinau tik kroxigorus nes neturejau jiem lesu isigyti si turnyra proxinau 5 chamelionus ir ~6 saurusus.
mano galva proxi dideles bedos nesudaro pakol naudotojas pilnai zino ju taisykles ir turi su kuo proxinti, ne taip kaip kai kas palieka tuscia erdve buciau spardesis no offence.


mano balsas eitu tam kad turnyras butu pilnai 8 edicija.
Ir butu 2v2 (1500+1500 vs 1500+1500) ir beabejo panaudoti 8 ed team play taisykles, ko dar nebuvo padaryta. tik su viena islyga kad ta pati rase su ta pacia negali dalyvauti arba pataisymu kad jei tapati rase tai jiem galioja vienodas specialleidimas t.y. 3special ir 2 rare tokie patys per abi armijas.
IMHO 1vs1 jau pabodosio to naujo reiktu
bet cia tik mano apsvarstymai ir nuomone, not much.
Redagavo AKu 2010-11-07 19:17
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Imperial
Na tie neesminiai 7ed pataisymai ir yra kaip ir pagrindine ideja. Cia ne naujo dviracio ishradimas o bandymas pakeist sugedusi rata.

2vs2 ir man noretus ishbandyt ant 8ed . Bet labiausiai norisi ishbandyt geros skales mushi tai 2500+pts

Aciu uz nuomene ir noriu pasitikslint esminius dalykus ar dalywautum ir ar uztektu pointu ant 2500+ ?



[center]King Undisputed! Respected! Saluted! And seen for the wonder I am! Yes, my teeth and ambitions are bared! Be Prepared! [/center]
uruk-hai
Gera inicijatyva.
Del taisyklu pakaitimu:
- Man 7 ed tasku skaiciavimo irgi labiau patiko. (Iskaitant fleeing unit skaitiasi kaip destoyed) VP skaiciavimo taisykles tik neesmines pakeitimas.
- Flee taisykles pakeisti nepritariu. Man esama taisykles patinka.

Del tasku kiekis: 2400 arba 2500. Daugiau nereikia del to kad pilna stala unitu sugadina zaidimo taktinis dalis. (Pagal mano nuomone)

Del proxio dalis. Manau kad praeita turnyra parodo kad galima ir smagai pazaisti su tam tikra dalis proxiais. Tik tam tikra pliusine tasku kieki uz maziau proxio naudojimo gal paskatins kad butu maziau proxiu.
Jeigu turnyras vyks sausio men, dalyvausiu.
AKu
na kolkas turiu ~2800 lizardu.
2500 esu susidares.
proxio aisku butu, kiekis priklausomai nuo to kokiu variantu zaisiu, megstu stebint aponentus
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
lostangel
seip pritariau idejai..
tikru ir 3000 tasku..
o taisykles, kokios bus tokios gerai, seip reliau atrode kad puse tasku uz puse unito, na nelogiska kad uzmusi 50 ir 1 ne is burio ir nieko negauni...
WHFB games 4, 6, 7, 8 edicijos
Bretonnia 6000 pt
Demons of Chaos 8000 pt
For the Lady
Probe
1-2 taisykliu pakeitimas tikrai skamba kaip teigiamas patobulinimas.
3 neesminis (ypac jei 2 punkta naudojam), tai gali likti ir as is 8 ed.
Taskai - man kuo daugiau tuo smagiau, bet kad tikrai speti sulosti 6 ejimus per 2,5-3 h, geriau patestinam 2400-2500.
Ir 2vs2 atrodo labai viliojanciai.
Saulius
Manau, kad perkopti 2500pt neverta del jau isvardintu salygu. As labiau noreciau 1vs1. Pakeitimai man nera esminiai, bet jie smarkiai itakotu rezultatus didesniais skirtumais tarp laimejusiu ir pralaimejusiu, kas is esmes nera blogai. Nes praejas turnyras parode, kad rezultatai labai panasus i apyliges kovas, nors realiai maciau ir pas kitus ir is sasvo puses vos 15% burelius belikusius. Bet ar tai yra blogai, kol kas atsakyti yra sunku, kodel GW nutare, kad reikia pilnai sunaikinti buri ir tik tada gauni uz ji taskus?
Just small amount of people know - what to do with freedom!!! Just few of us deserve real freedom!
Kauno WHFB Legato klubas
WHFB : Vampire counts 1000pt / Ogre Kingdoms 3000pt / Tomb Kings 2800pt / Dwarfs 3000pt / O&G 1500pt
DW : Russian coalition
Ratliker
Pritariu del pointu uz puse unito ir fleenancius gavima. kai paskutinis zmogeliukas pasislepia ir issaugo viso unito pts tai nesamone.
2x2 butu tikrai smagu, 1500/player skamba reasonable kad spetume suzaist.
Proxy allowance reiketu palykt kad galima butu paekserementuot su armija.
-But the mindless violence is wrong!
-fortunately, I'm not mindless:]
Sir_Vicious
Manau kad 2500 atrodo labai skaniai, visokiu pribombasu jau galima sau leisti paimti kaip reikalas. Leidziam proxy, tik aisku proto ribose. Paantrinsiu vienam pasisakiusiajam, kad tuscios vietos nesinoretu matyti ir tai laikyti uz unita. Turnyras gerai butu Sausi, nes dabar gi prasideda visi begimai lekimai ir zmones sunkiau sugaudyti, o sausi kaip tik ant sesijos atsipust tarp egzaminu Vis del to pirmenybe teikiu 1vs1, o del 2vs2 tai reikia nesti alaus Kronui, kad padumotu vel lyga paorganizuoti kaip jau dvejus metus is eiles budavo.
Blood calls out to blood, so they say. Let us spill that of our enemies with all due haste, that we may hear its cry all the clearer.

WH40K - Blood Angels
Infinity - Yu Jing
Marukas
Del fleenanciu junitu kaip destroed, tai gal nesutikciau, nes pvz. zaidziant uz orkus ir goblinus, paemus Skarsnika, goblinu fleenimas yra taktikos dalis, tai ant 6 ejimo Skarnikas netektu vieno is savo ko gero esminio privalumo.
Redagavo Marukas 2010-11-08 18:24
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
Imperial
Saulius parašė:
kol kas atsakyti yra sunku, kodel GW nutare, kad reikia pilnai sunaikinti buri ir tik tada gauni uz ji taskus?


Wiskas lb simple , skatinimas imti didesnius burius (Horde formation dar lbiau ta pastiprina) = pirkt daugiau modeliu = $ for GW

7ed buwo cavalry ir monster edition ,wisi ju uzsipirko . Td atejo 8ed dideliu infantry blocku edition ,kuriu anksciau nenaudodawom .
Pvz 50marauderiu burys apie 300pts apie 300lt KACHING!


Tai kolkas atrodo kazkas pan i 2500pts , #1 ir #2 pataisymai ish 7ed (del #3 dar lauksiu daugiau pasisakymu)
Del Skarsnika dabar negaliu paziuret rules ,bet jeigu taip tikrai yr gal jam bus galima padaryt exception.

Del proxy butu atwirkshciai neigu su dazymu , t.y. uz kiekwienus nudazytus 250pts gauni +2 tournament points . O paimtus 250pts proxu -2 turnyriniai pointai
Pasiieshkosiu info kaip buna dazniausiai kitur su tashkais uz dazyma ir poto pasiulysiu. Paskutiniam turnyre Rudolfo formule man patiko shiaip.



[center]King Undisputed! Respected! Saluted! And seen for the wonder I am! Yes, my teeth and ambitions are bared! Be Prepared! [/center]
AKu
labai perdaug uz dazyma. max 20pt gali gaut kas yra totaly perdaug. max turetu but ~5 taskai nes poto gaunasi kad laimi tie kas turi nusidaze armija.
minusuot uz proxy irgi nesamone nes atmeta naujokus kurie del to dalyvaut gali nenoret.

ir as vis dar uz 2v2 turnyra
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
lostangel
ir vel diskusija del dazymo... manau kad reiktu skatinti dazyti, cia tik seip asmenine nuomone:)
5 taskai mazoka...
WHFB games 4, 6, 7, 8 edicijos
Bretonnia 6000 pt
Demons of Chaos 8000 pt
For the Lady
Double_Trouble
Na as tai buciau uz 1v1 Kalbant apie taisykles, tai pilnai pritarciau 1 ir 2-ai. Del dazymo, tai tebunie tie taskai, bet galetu, gal ju buti biski maziau, nes man kaip naujokui, tai tu tasku gaut praktiskai neimanoma, o laiko pasiruost tikrai neuzteks, turint omeny, kad 1 figurele dazosi tikrai ne 1 valanda (aisq gal dar patirties truksta, kad greiciau dazyt)..
uruk-hai
Imperial parašė:


Del proxy butu atwirkshciai neigu su dazymu , t.y. uz kiekwienus nudazytus 250pts gauni +2 tournament points . O paimtus 250pts proxu -2 turnyriniai pointai
Pasiieshkosiu info kaip buna dazniausiai kitur su tashkais uz dazyma ir poto pasiulysiu. Paskutiniam turnyre Rudolfo formule man patiko shiaip.



Sitaip pagal mano nuomone per daug tasku uz dazyma. Jeigu puse armija yra proxintas ir nieko nenudazytas: -5 tasku. O kita zaideja kuris turi visa armija nudazyta gauna plius 10 tasku. Tai 15 tasku skirtumas. Ziurint i praeita turnyra praktika, tai daugiau negu viena vidutiniskia pergale. Sutinku su Walgiu: 5 tasku uz dazyma per akis.
Saulius
Manau būtų logiškas 2500pt turnyras, už nudažytus 500pt gauni +1 tašką. Už 250pt proxy -1 tašką.
Just small amount of people know - what to do with freedom!!! Just few of us deserve real freedom!
Kauno WHFB Legato klubas
WHFB : Vampire counts 1000pt / Ogre Kingdoms 3000pt / Tomb Kings 2800pt / Dwarfs 3000pt / O&G 1500pt
DW : Russian coalition
AKu
pritariu Sauiui, tik sakyciau uz 500proxy -1 ir butu viskas abai gerai nes tasku tikrai nemazai 2500, tai naujokam be proxy bus tikrai sunku
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Imperial
Ten shiaip nebuwo mano pasiulymas tai buwo tiesiog pavyzdys ,kaip jau minejau dar nzn kiek bus pts uz dazyma ir proxus .

Naujokam neturinciu dideliu armiju bus ishimtys.

Ir del 2v2 baikit spardyt ,not this time
Redagavo Imperial 2010-11-09 18:22



[center]King Undisputed! Respected! Saluted! And seen for the wonder I am! Yes, my teeth and ambitions are bared! Be Prepared! [/center]
AKu
kdl man blogai?
2500/250=10
o 10*2=20
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA