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Saulius
Kaip dėl turnyro Sausio 26d. ?
Ar atšaukti Latvius?

Ar darome du turnyrus Sausio mėn?
Just small amount of people know - what to do with freedom!!! Just few of us deserve real freedom!
Kauno WHFB Legato klubas
WHFB : Vampire counts 1000pt / Ogre Kingdoms 3000pt / Tomb Kings 2800pt / Dwarfs 3000pt / O&G 1500pt
DW : Russian coalition
Marukas
Saulius parašė:

Kaip dėl turnyro Sausio 26d. ?
Ar atšaukti Latvius?

Ar darome du turnyrus Sausio mėn?


Galima daryti ir du, bet ar be latviu dar registruosis kasnors?

Sauliau nieko asmenisko, visada tavo normaliuose turnyruose zaidziau, ir zaisiu, bet taisykles sukurtos sausio 26d turnyrui manes nekabina.
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
AKu
As jame irgi nedalyvausiu, nes kadangi ten yra baltic champ eiciau su slann zinoma, bet yra uzdetas apsurdiskas ribojimas ant slann, todel tikrai nedalyvausiu. Taip dar pagalvociau gal.
Ziemos taisykles man nepatinka. per dideles bausmes sarvuotiem unitam. t.y. tokie unitai kaip marauderiai dar geresni pasidaro. Demonai irgi armour save neturi tik warda super gerai. savage irgi.
Patranka ziauriai per gera pasidaro. realiai mourfangus siaip nusautu viena per suvi maks, o dabar standartiskai kristu 2 su galimybe vienu suviu paskandint visus.
Reiktu prideti tai kad jei patranka sauna ant 4+ ji suskaldo leda po savim ir paskesta netgi ne ant 4+ gal net daugiau, zinant tai kad realiai ji po vieno suvio save atperka ziauriai.
O siaip galetu but kad scaly skin nesiskaito prie armour save del skendimo :troll:
Kaip del skinku? jie plaukiot moka, nei pelkes nei vanduo, nei upes jiem dzin o cia jau paskesta
Monstram igi zopinskis istikruju.

Aisku nebent visa stala padarytumem su labai daug kalnu tada gal ir nieko.
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Marukas
Na ten nebus visas stalas vien ledas, bus daug saleliu ir seklumu, ir su ledo taisyklem tik vienas scenarijus
pvz marauderiai su 0 armoro neiluz nei vienas, jei i juos hitins patranka, bet juk logiska kad sarvuotas riteris ar monstras lengviau iluz nei pestininkas? Gal atsinesim kazka idomiau nei standartinius listus.

O skinkai isvis salcio nemegsta, tai kas ejima reikes ridenti kauliuka ir ant 2+ mirsta
(juokauju aisku)

Skinkai iluze mirsta nuo salto vandens, o ne del to kad moka plaukti o koks ju armoras? skinkai tiesiog neiluz, nes jie neturi armoro, auto islaiko testa.
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
AKu
kodel ogras iluzta sunkiau negu saurusas
ir siaip marauderiu buna didele chebra 50 snukiu tai jie lengviau iluztu vien del svorio negu vienas giantas
Na bet kaip bus taip bus
Dar galetu but kazkas su fire lora padaryta
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Marukas
paziuresiu vakare, dabar neturiu jokiu rulebuku jo fire lorai reikia kazka padaryti (nors jos niekas nenaudoja), o beja scenarijai paimti is GW scenariju

Algi ograi riebus, o riebalai lengvesni nei raumenis, saurusai raumeningi ir dar sarvuoti , del to jie lengviau iluzta

Algi tu prazioplinai, dideli padarai, tokie kaip ograi, troliai, kroxigorai, minotaurai testuojami ant 4+, kaip kad ju armoras butu 4+.
Edited Marukas 2012-12-12 13:48
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
Marukas
Dar reikes kazka pagalvoti del blizzard scenarijaus... ir galvoju kad galima bus tureti du listus, bet negales keistis lordai ir herojai.

Greiciausiai blizzard pakeisiu i doom hail scenariju, ten nieko baisaus, tiesiog didelis randomu judantis template S3
Edited Marukas 2012-12-12 14:31
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
lostangel
kaip su skraidanciais unitais, scenarijuje su ledu?
WHFB games 4, 6, 7, 8 edicijos
Bretonnia 6000 pt
Demons of Chaos 8000 pt
For the Lady
Marukas
lostangel parašė:

kaip su skraidanciais unitais, scenarijuje su ledu?


Veikia paprastai.
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
lostangel
na bretonijai tai labai nekaip atrodo visi scenarijai, nematau jokiu sansu. ipac su ledu.
beja ward save padeda nuo skendimo?
WHFB games 4, 6, 7, 8 edicijos
Bretonnia 6000 pt
Demons of Chaos 8000 pt
For the Lady
AKu
lostangel parašė:

na bretonijai tai labai nekaip atrodo visi scenarijai, nematau jokiu sansu. ipac su ledu.
beja ward save padeda nuo skendimo?


Pritariu
scenarijus labiau fun pasizaidimui ar kampanijai ne turnyrui Bet kaip bus taip
Kauno "Legatas" klubo prezidentas.
Kreipkitės, padėsiu

X-wing: just Scum & no villains
Infinity: CA
Marukas
Tai cia fun turnyras tiesiog smagiai pazaisti.

Taip ward savas veikia nuo visko.

O kuom blogas bretonijai avalanche scenarijus? su ledu sutinku, bet kiti du scenarijai vienodai veikia visus.
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
lostangel
na dabartine bretonija labiau saudanti armija negu kovojanti, taigi trebucetai ir lankai gan smarkiai nukencia ir kitose 2 scenarijose...
WHFB games 4, 6, 7, 8 edicijos
Bretonnia 6000 pt
Demons of Chaos 8000 pt
For the Lady
Marukas
1. SCENARIJUS: [color=#cc0000]Icy crags[/color]

When rolling to hit in close combat, pay special attention to the dice rolls. For each roll of 1 (after any re-rolls are applied), one rank-and-file model in the opposing unit may immediately make an attack. In a challenge of any kind, this rule applies to both models involved in the fight

2. SCENARIJUS: [color=#cc0000]Frozen lake[/color]

• No scenery other than additional hills can be placed on the board. Hills count as islands and are treated as open ground so none of the extra rules for ice-covered areas mentioned below affect these areas.

• In the rules below we make reference to models being 'lost under the ice'. This is when a model falls through a crack in the ice, doomed to be lost in the cold waters below. When a model is required to see if it is lost under the ice he must immediately make an armour saving roll, if this roll is failed then the model has managed to climb out of the water (his armour is not heavy enough to impede him) - place the model back with his original unit. If the saving throw is successful then the weight of his armour has dragged him down to his death (regardless of how many wounds they have). War machines and similar models - Screaming Bells, a Cauldron of Blood, anything that would not be able to swim to the edge - are lost as soon as they fall into the water.

• Units that suffer 25% casualties for losing models under the ice must test take a Panic test. If the test is failed then this represents the whole area losing any kind of structural integrity. All models in that unit automatically fall into the water as the ice gives way under their panicked movements. Every model in the unit must test to see if it is lost in the ice as above - models that fail their test are grouped as a fleeing unit and then follow rules for panic, fleeing 2D6" as normal.

• Cannons, stone throwers and mortars, or similar weapons, react differently when they strike the icy surface of the frozen lake. Cannonballs do not bounce on the ice but crash through the fragile surface. Place the large round template where the cannonball lands - anything under the hole in the middle takes a Strength 10 hit as normal. For all of the war machines listed (including the cannon), any model touched by the template needs to test for being lost under the ice in addition to the normal effects.

• Heavily clad and armed warriors that charge over the surface run the risk of shattering the ice and falling between the cracks. When a unit with an armour save of 4+ or better charges, roll 2D6. If the result is greater than the distance of the charge then play on as normal. If the dice roll is equal to or under the charge distance, then the ice has broken up and the chargers may well be in trouble. All models in the charging unit must test to see if they have fallen under the ice. Surviving models are placed as if they made a failed charge. Note that this means charging over 11 inches will automatically incur a lost under the ice test.

• Large, humanoid creatures such as Ogres, Trolls, Kroxigors, and so on must test to see if they are lost under the ice just as if they had an armour save of 4+ when charging. In addition they can deliberately try to smash the icy surface up by stamping or hitting it with a club in the Shooting phase. The unit must make a successful Strength test - if they are successful, any model within 6" of the creature must test to see if they have been lost under the ice. Note that this includes the creature that caused the mayhem in the first place!

• Giants can pull the same bashing the surface stunt as above but the range is increased to 12" as the icy surface is smashed apart. If a Giants ever has to see if it is lost under the ice it instead takes D3 wounds from the icy shock, but may then clamber out of the ice as normal if it has wounds left. When a Giant is slain by other means other than falling into the water, models under the template must test to see if they have been lost under the ice as though hit by a war machine.

3. SCENARIJUS: [color=#cc0000]Avalanche[/color]

Each turn roll a D6. On the score of a 1, there has been an avalanche. Randomly determine which board edge it enters from. All models within 2D6" of that board edge (models within buildings are exempt) must pass a Strength Test or be swept away and removed as a casualty. The highest of the following modifiers apply to the roll to see if there is an avalanche.

-1 A cannon, mortar or stone thrower (or similar, such as the Helblaster or Organ gun) was fired in the previous turn.
-2 Three or more cannons, mortars or stone throwers (or similar) were fired in the previous turn.
-3 A Comet of Cassandora ore Foot of Gork hit the board in the previous turn.


Bretonijai blogas tik antras scenarijus, bet jis blogas visiems kas turi heavy armora ir Imperijai, ir Chaoso wariorams ir daug kam.
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
lostangel
kiek tasku? 2500?
WHFB games 4, 6, 7, 8 edicijos
Bretonnia 6000 pt
Demons of Chaos 8000 pt
For the Lady
Kronas
Man tai įdomiau pagrindiniai rulsai. Pure 8ed? Ar bus kažkokie pakeitimai, ribojimai ir pan?
Nežinau kaip kitiems, bet man tai labai norisi taškų už pusę unito.
If you kill one man you are murderer.
If you kill ten you are a monster.
If you kill a hundred you are a hero.
If you kill ten thousand you are a conqueror!
Boyar Aleksandr of Kislev
Marukas
Galim daryti 2200, nes bus scenarijai todel papildomai gaisim laiko jiems, del to biski maziau tasku nepakenks.

Bus puse tasku uz junita kuris bega zaidimo pabaigoje, ir puse tasku uz junitus kuriu liko maziau nei 25% nuo pradines sudeties.

Del kitu ribojimu, gal turit pasiulymu?
100 goblinu daugiau neimsiu cia tik Sauliu norejau paerzinti del steadfasto, bet deja turnyre nepavyko susitikti:)
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
Saulius
Tai, kad Mariau su savo Stead Fastu tu nepakyli aulščiau 4 vietos kol kas, ar jis bus ar jo nebus. Nors ir labai norėčiau, bet mums retai išeina susiremti.
Just small amount of people know - what to do with freedom!!! Just few of us deserve real freedom!
Kauno WHFB Legato klubas
WHFB : Vampire counts 1000pt / Ogre Kingdoms 3000pt / Tomb Kings 2800pt / Dwarfs 3000pt / O&G 1500pt
DW : Russian coalition
Marukas
Apie ka ir sneka Sauliau, kad nera jau jis toks ir baisus, tie kas iesko taktiniu sprendimu, del steadfasto nesiskundzia
Hordes-Trollbloods
WM-Khador
mk2:W-11,L-15
mk3:W-9,D-1,L-5
Infinity- Haqqislam,Morat Aggression Force
Malifaux-The Guild


Blogas apie miniatiuras :http://mwargaming.blogspot.com/
lostangel
as tai nieko pries stead fast yra kaip yra, dviracio neisrasi, tik labai logiskai butu jeigu eiles is galo ir sono susideda, o ne kiekvieno unito skaiciuojasi atskirai, butu idealu.
2200 idomus variantas, reiks kazko atsisakyt, nes mano standartiniai listai yra 2500.
taisykliu pakeitimu man asmeniskai nelabai ir reikia, geras scenarijus ir to uztenka.
del ribojimu tai arba reikia visoms rasems ju gan daug daryti ar nedaryti visai, nzn gal logiskai skamba 1-0 tankas, hidra, hell pit, bet kaip jau sugalvosit...
spec charai bus? idomu butu kad jie kaip ir butu aisku visi verks del teclio...
WHFB games 4, 6, 7, 8 edicijos
Bretonnia 6000 pt
Demons of Chaos 8000 pt
For the Lady